Reference
Technical reference documentation for the Babylon simulation engine.
Data Models
Complete specification of data structures, entity collections, constrained types, and graph structure.
Mathematical Formulas
All simulation formulas: imperial rent, survival calculus, consciousness drift, solidarity transmission, and dynamic balance.
Simulation Systems
API reference for the seven core simulation systems (ImperialRent, Solidarity, Consciousness, Survival, Contradiction, Territory, Struggle).
Event System
Complete reference for the typed event system: 11 EventTypes, 13 event classes, event lifecycle, and factory methods for testing.
Configuration
Configuration system documentation, environment variables, and GameDefines parameter tables.
Topology System
Percolation theory metrics, TopologyMonitor observer, and resilience testing.
Design System
Visual design tokens: color palette, typography, styling constants, and texture specifications for Bunker Constructivism aesthetic.
Documentation System
Build commands, Sphinx extensions, LaTeX configuration, and PDF theme specifications. Meta-reference for the documentation engine itself.
AI & RAG
Prompt templates, API usage patterns, and context window management API.
Error Handling
Error code taxonomy and error handling conventions.
CI/CD Workflow
GitHub Actions workflows, branch protection rules, and the Benevolent Dictator governance model.