babylon.engine.factories

Factory functions for creating simulation entities.

These functions provide convenient ways to create SocialClass entities with sensible defaults for class simulation. Each factory encapsulates the defaults appropriate for a specific social class.

Factories support the **kwargs pattern for extensibility while maintaining type safety through Pydantic validation.

Sprint 3.4.3 (George Jackson Refactor): ideology parameter accepts both float (legacy) and IdeologicalProfile (new format). Float values are automatically converted to IdeologicalProfile by the SocialClass validator.

Functions

create_bourgeoisie([id, name, wealth, ...])

Create a bourgeoisie (exploiter class) social class.

create_proletariat([id, name, wealth, ...])

Create a proletariat (exploited class) social class.

babylon.engine.factories.create_proletariat(id='C001', name='Proletariat', wealth=0.5, ideology=-0.3, organization=0.1, repression_faced=0.5, subsistence_threshold=0.3, p_acquiescence=0.0, p_revolution=0.0, description='Exploited working class', effective_wealth=0.0, unearned_increment=0.0, ppp_multiplier=1.0)[source]

Create a proletariat (exploited class) social class.

The proletariat is defined by: - PERIPHERY_PROLETARIAT role (exploited in the world system) - Low default wealth (0.5) - Slightly revolutionary ideology (-0.3) - Low organization (0.1 = 10%) - Moderate repression faced (0.5)

Parameters:
  • id (str) – Unique identifier matching ^C[0-9]{3}$ pattern (default: “C001”)

  • name (str) – Human-readable name (default: “Proletariat”)

  • wealth (float) – Economic resources (default: 0.5)

  • ideology (float | IdeologicalProfile) – Ideological position, -1=revolutionary to +1=reactionary (default: -0.3)

  • organization (float) – Collective cohesion (default: 0.1)

  • repression_faced (float) – State violence level (default: 0.5)

  • subsistence_threshold (float) – Minimum wealth for survival (default: 0.3)

  • p_acquiescence (float) – P(S|A) - survival through acquiescence (default: 0.0, calculated by engine)

  • p_revolution (float) – P(S|R) - survival through revolution (default: 0.0, calculated by engine)

  • description (str) – Optional description (default: “Exploited working class”)

  • effective_wealth (float) – PPP-adjusted wealth (default: 0.0, calculated by engine)

  • unearned_increment (float) – PPP bonus (default: 0.0, calculated by engine)

  • ppp_multiplier (float) – PPP multiplier applied to wages (default: 1.0)

Return type:

SocialClass

Returns:

SocialClass configured as proletariat

Example

>>> worker = create_proletariat()
>>> worker.role
<SocialRole.PERIPHERY_PROLETARIAT: 'periphery_proletariat'>
>>> worker.wealth
0.5
babylon.engine.factories.create_bourgeoisie(id='C002', name='Bourgeoisie', wealth=10.0, ideology=0.8, organization=0.7, repression_faced=0.1, subsistence_threshold=0.1, p_acquiescence=0.0, p_revolution=0.0, description='Capital-owning exploiter class', effective_wealth=0.0, unearned_increment=0.0, ppp_multiplier=1.0)[source]

Create a bourgeoisie (exploiter class) social class.

The bourgeoisie is defined by: - CORE_BOURGEOISIE role (exploiter in the world system) - High default wealth (10.0) - Reactionary ideology (0.8) - High organization (0.7 = 70%) - Low repression faced (0.1 - protected by state)

Parameters:
  • id (str) – Unique identifier matching ^C[0-9]{3}$ pattern (default: “C002”)

  • name (str) – Human-readable name (default: “Bourgeoisie”)

  • wealth (float) – Economic resources (default: 10.0)

  • ideology (float | IdeologicalProfile) – Ideological position, -1=revolutionary to +1=reactionary (default: 0.8)

  • organization (float) – Collective cohesion (default: 0.7)

  • repression_faced (float) – State violence level (default: 0.1)

  • subsistence_threshold (float) – Minimum wealth for survival (default: 0.1)

  • p_acquiescence (float) – P(S|A) - survival through acquiescence (default: 0.0, calculated by engine)

  • p_revolution (float) – P(S|R) - survival through revolution (default: 0.0, calculated by engine)

  • description (str) – Optional description (default: “Capital-owning exploiter class”)

  • effective_wealth (float) – PPP-adjusted wealth (default: 0.0, calculated by engine)

  • unearned_increment (float) – PPP bonus (default: 0.0, calculated by engine)

  • ppp_multiplier (float) – PPP multiplier applied to wages (default: 1.0)

Return type:

SocialClass

Returns:

SocialClass configured as bourgeoisie

Example

>>> owner = create_bourgeoisie()
>>> owner.role
<SocialRole.CORE_BOURGEOISIE: 'core_bourgeoisie'>
>>> owner.wealth
10.0