babylon.engine.systems.survival
Survival systems for the Babylon simulation - The Calculus of Living.
Sprint 3.4.2: Fixed Bug 1 - Organization is now dynamic based on SOLIDARITY edges. P(S|R) = (base_organization + solidarity_bonus) / repression
The solidarity_bonus is the sum of incoming SOLIDARITY edge weights (solidarity_strength). This makes organization a function of class solidarity infrastructure, not just a static value.
Classes
Phase 3: Survival Calculus (P(S|A) vs P(S|R)). |
- class babylon.engine.systems.survival.SurvivalSystem[source]
Bases:
objectPhase 3: Survival Calculus (P(S|A) vs P(S|R)).
Bug Fix (Sprint 3.4.2): Organization is now DYNAMIC. organization = base_organization + solidarity_bonus
Where solidarity_bonus = sum of incoming SOLIDARITY edge weights. This ensures that High Solidarity scenarios produce higher P(S|R).
- name = 'Survival Calculus'