babylon.engine.scenarios.wayne_county

Wayne County (Detroit) tri-county acceptance scenario.

Subclass of Scenario (ADR-006.1 / Spec 059 US4). Delegates build() to the legacy free function _legacy_wayne.create_wayne_county_scenario to preserve byte-equality with the pre-Bundle-2 baseline (SC-007).

Classes

WayneCountyScenario()

Scenario port: delegates to _legacy_wayne.create_wayne_county_scenario.

class babylon.engine.scenarios.wayne_county.WayneCountyScenario[source]

Bases: Scenario

Scenario port: delegates to _legacy_wayne.create_wayne_county_scenario.

name: ClassVar[str] = 'wayne_county'
description: ClassVar[str] = 'Wayne County (Detroit) tri-county acceptance scenario.'
build(*args, **kwargs)[source]

Delegate to the legacy free-function builder for byte-equality (SC-007).

Return type:

tuple[WorldState, SimulationConfig, GameDefines]

Parameters: