babylon.engine.scenarios_wayne_county
Backward-compat shim — Spec 059 US4 / ADR-006.1.
The original engine/scenarios_wayne_county.py module was migrated into the
engine.scenarios package as WayneCountyScenario.
This shim re-exports create_wayne_county_scenario so existing imports
(from babylon.engine.scenarios_wayne_county import create_wayne_county_scenario)
continue to resolve unchanged (FR-003 / contracts/import-equivalence.md C5).
New code SHOULD import from babylon.engine.scenarios directly.
- babylon.engine.scenarios_wayne_county.create_wayne_county_scenario(extraction_efficiency=0.8, repression_level=0.6)[source]
Create the Wayne County Organizer scenario.
A single-player strategy game centered on Wayne County, Michigan. The player controls a small political organization trying to build power in one of America’s most class-stratified counties.
- Parameters:
- Return type:
- Returns:
Tuple of (WorldState, SimulationConfig, GameDefines).